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Contractsv1.16.1

Misc

Miscellaneous settings that don’t belong to any other section.

{
"Misc": {
"Chat SteamID Icon": 76561198677754451,
"Hide Cooldown UI when window is below seconds": 10,
"Hide Burst UI when window is below seconds": 10,
"Use PlayerDLCAPI": true,
"Ignore HUD Pin Limit": false
}
}
FieldTypeDefaultDescription
Chat SteamID Iconstring"76561198677754451"SteamID64 of the account whose avatar shows as the icon on the plugin's chat messages.
Hide Cooldown UI when window is below seconds ⭐ Premiuminteger10Hide the cooldown indicator on objectives whose cooldown window is shorter than this many seconds. Keeps very short cooldowns from flashing the UI.
Hide Burst UI when window is below seconds ⭐ Premiuminteger10Hide the burst indicator on objectives whose burst window is shorter than this many seconds. Keeps very short windows from flashing the UI.
Use PlayerDLCAPI ⭐ PremiumbooleantrueUse the PlayerDLCAPI plugin, when installed, to check skin and DLC ownership before giving skinned item rewards.
Ignore HUD Pin Limit ⭐ PremiumbooleanfalseLet Max Tracked Contracts (HUD) go above 25, and give -1 its unlimited meaning back. The HUD redraws every pinned contract on each update, so high pin counts cost server performance. Leave this off unless you have measured it.
  • Chat SteamID Icon: the plugin writes it as a plain number, and a quoted string works too (the web editor exports it quoted). Set it to 0 to disable the icon and use the default.
  • Ignore HUD Pin Limit: the plugin caps Max Tracked Contracts (HUD) at 25 pins per player, and treats -1 as 25 too. Turn this on to lift the cap and get -1 (unlimited) back. Every HUD update redraws each pinned contract, so 100 pins send roughly 20 times the data 5 pins do, per player, on every progress tick. Turn it on only if you have measured your server and accept that cost.
  • The two hide settings apply to cooldown and burst windows on objectives. Set Hide Cooldown UI when window is below seconds very high to always hide the cooldown UI, and Hide Burst UI when window is below seconds to 0 to always show the burst UI.