Difficulty names of the bases that count, matched case-insensitively against the base's mode name: Easy, Medium, Hard, Expert and Nightmare on the full edition, Normal on Raidable Bases Lite, plus any custom name from the server's profiles. An empty list counts any difficulty. A name the server does not know never matches and warns in the console once.
CopyPaste file names of the bases that count, matched case-insensitively against the file the base was pasted from. An empty list counts any base. Preset references (entries starting with '@') are unpacked before matching.
The player’s position is what matters, at the instant of the action. A player standing
outside the dome gets no credit for killing an NPC inside it. The target’s position is never
considered. This rule is the same for every objective type.
A completed base still counts until it despawns.
difficulties work like on the Raidable Base objective:
mode names, case does not matter, Normal on Raidable Bases Lite, and a name Raidable Bases
doesn’t know never matches.
pvp works like on the Raidable Base objective:
true for PvP bases only, false for PvE bases only, null for both.
baseNames work like on the Raidable Base objective:
CopyPaste file names or @preset references, case does not matter.
Kill 10 raid NPCs inside a Nightmare base. Raidable Bases spawns its NPCs from the heavy scientist
prefab, so scientistnpc_heavy matches them. See Kill to match them
by name instead:
{
"type":"Kill",
"title":"Nightmare cleanup",
"description":"Kill 10 NPCs inside a Nightmare raidable base.",
"amountRequired":10,
"entities":["scientistnpc_heavy"],
"conditions":{
"in_nightmare_base":{
"type":"RaidableBaseZone",
"difficulties":["Nightmare"],
"pvp":null,
"baseNames":[]
}
},
"rewards":{}
}
Loot 500 scrap inside any raidable base:
{
"type":"Loot",
"title":"Raid haul",
"description":"Loot 500 scrap inside a raidable base.",
"amountRequired":500,
"items":["scrap"],
"containers":[],
"conditions":{
"in_any_base":{
"type":"RaidableBaseZone",
"difficulties":[],
"pvp":null,
"baseNames":[]
}
},
"rewards":{}
}
Deal 1,000 damage to players inside a PvP base:
{
"type":"Damage",
"title":"Base defender",
"description":"Deal 1,000 damage to players inside a PvP raidable base.",